AI Insights · Timothy · October 2025
Top 5 Boxing Games on iOS in Australia: Q3 2025
Explore the performance trends of the top boxing games on iOS in Australia during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top boxing games on iOS in Australia showcased varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
I, The One - Fighting Games from Azur Interactive Games Limited saw a gradual decline in weekly revenue, starting at around $60 and ending at $47. Downloads fluctuated, peaking at 443 in mid-August before declining to 209 by the end of September. Active users also decreased from 1.06K to 601 over the quarter.
Real Boxing 2 by Vivid Games S.A. experienced a notable increase in revenue towards the end of the quarter, reaching $489. Although downloads remained relatively stable, active users decreased from 1.5K to 1.15K.
Real Boxing: KO Fight Club, another title from Vivid Games S.A., had a peak revenue of $227 in mid-July, followed by a decline. Downloads and active users showed slight fluctuations, with active users ending the quarter at 156.
Boxing Star: Boxing Fight Game by THUMBAGE saw a significant drop in downloads after a high of 623 in early July. Revenue varied, with a peak at $426, and active users dropped from 823 to 156.
Finally, Burrito Bison: Launcha Libre from Kongregate experienced steady revenue, peaking at $333 in mid-September. Downloads remained stable, and active users slightly decreased from 1.65K to 1.37K.
For more insights into these trends, visit Sensor Tower for detailed analytics and data.